max4live.info: Lemurs in the Wild: Part 1

 

This walkthrough starts to explore the Lemur in it's native habitat. No, I am not talking about the animal. We are talking about the innovative multitouch controller from Jazzmutant. In the past few weeks there has been a lot of discussion about how multitouch controllers and interfaces. This series of walkthroughs begin to highlight some of the unique features of the Lemur that differentiate it from the crowd.

Click, "Read More" below for part one of the video walkthrough

 

max4live.info: Lemur's In the Wild: Part 1 from Michael Chenetz on Vimeo.

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Alex Massaad (not verified)
Oh wow

After watching this video I totally see the advantage of the Lemur over TouchOSC . . . damn, now I want a Lemur too . . .hehehe

Simon (not verified)
So...

I still don't really see what the Lemure does that the iPad wouldn't be able to do. All this talk about "logic" makes one think that the Lemure has some kind of special ability that no other tablet could have??? Really it's just a question about the software, the complexety and the quality of it. TouchOSC for the iPhone isn't very complex - but it could become that with further developement.
Let's say someone did develope a an app for the iPad that was just as good as that for the Lemure, then the only advantage of the Lemure would be it's physical network cable and 4 physical buttons. Really!

Rick (not verified)
While true that the iPad (or

While true that the iPad (or any other touch screen device) is capable of this the advantage here is ease of creation.

I develop for the iPhone too and know that it would have taken me a whole load more time to develop that breakpoint sequencer in iPhone OS/Cocoa than it did for the Lemur.

All told the template featured in the video took me around 4-5 days of development effort including prototypes and several hours of messing about "play testing" the prototypes to see where the development needed to go.

The advantage gained on the Lemur was that all of the lovely physics interactions and display code was there out of the box. Laying out the UI was a breeze and connecting up the MIDI effortless.

I am sure that touch OSC will catch up and the work being done on the layout editors for touch OSC is great but as it stands now the Lemur is (and has been for a long time now, which is why it is now being caught up) way out in front.

It's not just about software though. The Lemur hardware is real tough, built for gigging and lugging around and being played hard every day. If all you want is a studio interface then there are cheaper ways you can go about it.

mat (not verified)
great video mikael! you could

great video mikael!
you could have also shown, how easy the interaction is set. Routing the speed or friction of one object to another fader on the properties without deep "programming".
I think thats what Rick means, by "you could do this on Iphone (or any other plattform), but it will take more time.
With the max-bridge to the iphone (seen a video these days) you might even have less resrictions like on the Lemur (and hey, someone will add physics for objects in max....), but is the "normal user" willing to get into max for building controls? If so, does he still have enough time for making music????
So the Lemur is to my opinion perfect in the middle between factory setups (easy to use, but not modify) and total freedom of max (less limitations, but not easy to get into)
I wonder what m4l will go... do we get all engineers? (Hey, I love it... but for making music you need tools to use)

great site!

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