M4L Tutorial: Object Oriented - Chucker~ and Live.Grid

 

This is part one in a series of tutorials entitled, "Object Oriented". The Object Oriented series will begin to introduce the Max For Live objects and their usage. This first tutorial starts to illustrate the Chucker~ and live.grid objects. The concept of MSP is introduced in this video.

Chucker~: A audio object that receives audio into a buffer and allows manipulation of the audio. Chucker~ allows you to define steps and then allows you to define the sequence you would like those steps to be played. 

Live.Grid: A UI object that outputs lists of numbers that represent step order and direction.

The patch from this tutorial is available in the tutorials section of the forums.

Check out the video by clicking the, "Read More" button...

 

max4live.info tutorial: Object Oriented - Chucker and Live.Grid from max4live on Vimeo.

Your rating: None Average: 5 (5 votes)
Darren E Cowley (not verified)
And this is what i thought

And this is what i thought i'd be able to do with Max, the rest has been an absolute bonus so thankyou for getting me back on the straight and narrow.... Might be playing some music soon!

Cheers
D

noach
Offline
Joined: 11/10/2009
Great Intro

Great intro to 2 previously mysterious hobjects.

Thank you.

nrs

Guest001 (not verified)
Nice vid, watched all tuts so

Nice vid, watched all tuts so far, keep up the good work!

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