Max

Max For Live: A Rescue Guide for the New User

 

As you probably already know, Max For Live is now available for public beta. There are tons of people running to the Ableton and Cycling74 sites to download this add-on to Live only to come to the forum a few hours later and ask, "How do I get started". This may seem like an easy answer for the people that are already familiar with Max and Live. The various users on the forum usually reply with, "Check out the tutorials that are on the Ableton and Cycling74 websites". This is a great answer, as there is a plethora of information out there that can tell you how to do anything you can imagine. However, Here in lies the problem. There is too much information for the average user. Users may feel intimidated by the sheer mass of information out there. Still, others might not even know the information exists. This article is here to direct newcomers to simple information that can get them started and then show them where the advanced information is if needed.

Continue to be rescued after the jump...

M4L Tutorial: Beginning Max 1 1/2 - Message Ordering

 

This is a short but extremely important tutorial. This tutorial illustrates the importance of message ordering within Max. If you do not view any other tutorial before you start programming in max, you should at least view this one. Understanding message ordering and object positioning can save you an immense amount of time in troubleshooting.

Check out the Video after the jump

 

Tutorial: M4L, Lemur, and Open Sound Control

 

This tutorial show how to setup a basic Live controller using M4L, OSC, and a Lemur. You will learn the basic concepts in sending and receiving values using OSC and learn some of the functions contained within the Max for Live API. This tutorial also illustrates how to interact with Lemur widgets. Check out the video after the jump.

Tutorial: Open Sound Control Part 2

 

This is the second part in a series concerning Open Sound Control. This tutorial describes some of the techniques used in order to communicate using OSC. As always, check out the video after the jump...

Tutorial: Beginning Max part 1

 

This is the first tutorial in the series of Max tutorials entitled Beginning Max. The first part of this tutorial discusses the main document in Max called the patcher and it's accompanying objects. This tutorial introduces some basic concepts in Max. The second part of this series will discuss object flow and positioning. Check out the video after the jump.

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